Here is the Java program written by me to simulate the Brownian motion. In this prac, I tried to use double buffering to improve the performances, but actually it is triple buffering. That’s because the JPane has already implemented the double buffering, so plus mine own copy of buffer to store the background coordinate system and the path of particles, it is triple! Ho ho
Prove Logs on Blockchain with Go and ProvenDB
It’s been a long time since my last blog post. Here is my recent one on Medium: ProvenLogs is a simple yet performant logging service built…
can i ask you for the source code of this simulation? please send it to my email. thanks a lot